INDYCAR Roars Back to Gaming Consoles After Two Decades

INDYCAR race car speeding on a digital track.
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    INDYCAR is set to make a triumphant return to gaming consoles and PC with a new, dedicated title slated for release in the latter half of 2026. This marks the first standalone INDYCAR game in over twenty years, signaling a significant move to engage with a new generation of fans through the booming video game industry.

    Key Takeaways

    • A long-term licensing agreement has been struck between iRacing.com Motorsport Simulations and INDYCAR.
    • A new INDYCAR game will be available for PlayStation, Xbox, and Steam.
    • The game will feature a career mode, licensed drivers from INDYCAR and INDY NXT, and online multiplayer.
    • Real-world INDYCAR teams and drivers, including Scott McLaughlin, are involved in the game’s development.
    • This initiative leverages the massive global gaming market, which significantly outpaces Hollywood box office revenue.

    A New Era for INDYCAR Gaming

    The partnership between iRacing Studios and INDYCAR promises a comprehensive gaming experience. The upcoming title will be built from the ground up using iRacing Studios’ proprietary Orontes engine, ensuring a high level of realism and performance. This dedicated INDYCAR game will join iRacing Studios’ portfolio of successful titles, including NASCAR 25 and World of Outlaws: Dirt Racing.

    Engaging a New Generation of Fans

    Video games have become a dominant force in entertainment, with the global gaming market valued at $184 billion in 2024, dwarfing the $33 billion global box office for movies. Recognizing this, INDYCAR aims to connect with both existing fans and introduce the sport to new audiences through this accessible medium. Many young fans discover sports for the first time through video games, making this a crucial strategy for the series’ growth.

    Deep Roots in Racing Simulation

    The relationship between INDYCAR and the iRacing.com Motorsport Simulations lineage dates back over three decades. The predecessor company, Papyrus Racing Games, developed seminal racing simulations like "Indianapolis 500: The Simulation" in 1989, followed by "IndyCar Racing" and "IndyCar Racing II" in the 1990s. This historical connection underscores a deep understanding of racing simulation and a commitment to authenticity.

    Development and Driver Involvement

    Real-world INDYCAR teams and drivers are actively participating in the game’s development. Scott McLaughlin, a popular driver and iRacing enthusiast, is among those contributing to the project. His involvement, along with other series stars and teams, will ensure the game accurately reflects the excitement and intricacies of the NTT INDYCAR SERIES and INDY NXT by Firestone.

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