Alien Franchise’s AAA Game Revival: Eidos Montreal Back at the Helm

Alien Xenomorph and Eidos Montreal logo for new AAA game.
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    A highly anticipated AAA game set in the Alien universe is reportedly back in development, with Eidos Montreal now leading the project. This single-player survival horror title aims to immerse players in a tense experience aboard a decaying space station, facing off against both Xenomorphs and specialized military units. The game, previously codenamed "Marathon," has undergone several developer changes since its initial conception around 2020, but recent information suggests it is now in a promising state.

    Key Takeaways

    • A new single-player arcade survival horror Alien game is back in development.
    • Eidos Montreal is the current studio attached to the project.
    • The game is slated for a 2028 release on all major platforms.
    • Potential inclusion of Ripley 8, with hopes Sigourney Weaver could reprise the role.

    A New Vision For Alien Gaming

    The upcoming Alien game is described as a single-player arcade survival horror experience. Players will find themselves on a derelict space station, tasked with surviving against a relentless Xenomorph threat and potentially hostile spec ops forces. Early comparisons liken the gameplay to "Shadow of the Tomb Raider with Xenomorphs," suggesting a blend of combat, platforming, and puzzle-solving elements.

    Gameplay Mechanics And Characters

    Development is focusing on a mix of stealth, resource management, and problem-solving. Players will need to repair machinery, crack codes, and adapt to an AI that reacts intelligently to their tactics. The game is set to feature at least three key characters: Aubrey, an engineer with specialized gear; Ryuzo, who appears to use the space station as a stronghold and may serve as an antagonist; and Ripley 8. There’s internal interest in having Sigourney Weaver return to voice Ripley 8, though this is currently only in the preliminary discussion phase.

    Development Status And Release Window

    While the game has been in development limbo with multiple shifts in studios, Eidos Montreal’s involvement signals a renewed push. The project’s budget has reportedly increased to less than $75 million, up from an earlier $30 million. Despite being in "early development," sources indicate the game is in a good position and is targeting a 2028 release for all major platforms. However, it’s emphasized that these details, including the release date, are subject to change.

    Sources